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Home >> Rigging & Animation >> recoil Dynamics >> Constraints

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Constraints are basically joints, affecting the movement of dynamic objects in a scene, restricting their motion in very specific ways dependant on the type of constraint applied. recoil offers a variety of Constraint types providing users a means to produce very controlled dynamic simulations. Additionally, Constraints can be combined together (by way of locators) producing even more control to complex dynamic simulations.
--Select from any of the Constraint types by clicking the title links below--

Constraint Types Special Constraints
Using Constraints Box Box Slide Hinge Sliding Hinge Motor Motor
Pin Pin Universal Universal Make Constraints Spring Spring
Point Point Slide Slide   Spring Anchor
Plane Plane Hinge Hinge  



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