modo scenes are basically collections of items- Cameras, Lights, Meshes, Locators, etc. Users tell modo what particular item they wish to edit through the selection of these items, also referred to as layers. When selected, their associated attributes appear in an Properties viewport panel where users can manipulate their values directly. For information on a specific Item, click on any of the link options below to be directed to the proper page- (yellow boxes connect to alternate documentation locations)
Item Reference | Constraints | Deformers | |
Scene Item | Hinge | Bend Effector | Weight Container |
Backdrop | Pin | Lag Effector | |
Camera Item | Point | Magnet Effector | |
Mesh Item | Slide-Hinge | Morph Influence | |
Static Mesh | Spring | Soft Lag | |
Instance Item | Vortex Effector |
Lights | Locators | Particles | Particle Modifiers |
Photometric Light | Group Locator | Replicator Item | Expression |
Point Light | Locator | Particle Cloud | Look-At |
Portal | Texture Locator | Particle Generator | Particle Modifier |
Spot Light | Realflow Particles | Random | |
Surface Particles | Sieve | ||
Step |