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Home >> Rigging & Animation >> Constraints

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Constraints at their most basic are controllers, controlling how one item relates to another. Constraints can serve many purposes, and when used in combination with each other can create very complex controllers and motions. MODO's constraints are weighted, meaning that a weight value can determine the influence a constrain has over the item it's controlling. Select from any of the links below to be directed to the documentation page for a particular constraint.

Transform Constraints Geometry Constraint Path Constraint Intersection
Cube Icon Position Sphere Icon Vertex Position Cylinder Icon Path Cylinder Icon Line 2 Items
Sphere Icon Rotation Sphere Icon Vertex Normal Cylinder Icon Path Position Cylinder Icon Linear Curve
Sphere Icon Scale Cone Icon Edge Position Cylinder Icon Path Normal Cylinder Icon Plane
Sphere Icon Direction Cone Icon Edge Normal   Cylinder Icon Surface
Sphere Icon Distance Cone Icon Polygon Position    
  Cone Icon Polygon Normal    



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