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RealFlow Particles


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RealFlow is a software tool that produces realistic liquid simulations, that include physical interactions with scene elements as well as soft and hard body collisions. The calculated simulations can be saved as binary files that store the motion information for each individual particle within the simulation with additional information related to speed, age, etc. When properly exported, these BIN files can be read into modo, producing animated particles that can be used as point sources for Blobs, Sprites and Volumes, or when working with Replicators.

Adding the RealFlow Particles

Users can add a RealFlow Particles item simply by using the 'Add Item' function of the Items List. LMB+click on the button to open the menu, then select the "Particles > RealFlow Particles" option. Once added, users can then specify the BIN files name and location using the 'Browse' option found in the items properties panel. Users should note that the RealFlow BIN file is not saved internally to the modo scene and the external file will need to remain in its same relative relative location to when it was loaded in order to render properly.

RealFlow ParticlesRealFlow BIN Filename: This option displays the Name of the file loaded via the 'Browse' button. Pressing the button will open an OS specific file open window, where users will specify the name and location of the saved RealFlow cache.

Offset: The 'Offset' option moves the simulation time forward or backward, depending on value, allowing users to compensate or adjust the resulting simulation.

Scale: The 'Scale' option allows users to re-size the simulation results. The default '1m' value plays the imported solution at the same scale that it was simulated at.

Reload RealFlow Particles: Useful for when adjustments made in RealFlow are exported over the existing file, pressing this button will trigger a reload of the RealFlow simulation, updating the results in modo.

Reload All RealFlow Particles: Pressing this button will trigger a reload of all imported RealFlow particle simulations.

 

 

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George A January 19, 2013 at 12:15 PM

How to import Realflow meshes?

MutantPixel January 29, 2013 at 11:18 AM

You need to export a BIN file from Realflow, this is the cached data from the simulation. For instructions on how to access it, it might be best to contact Next Limit.

George A January 29, 2013 at 12:22 PM

My question is not about BIN files (particles) but about SD files (meshes). Modo can import particles as explained here but not the meshes. I found only a 3rd party commercial plugin emReader which can do that. I hope the next version of Modo will be able to do it without plugins.

viscira April 24, 2013 at 10:14 AM

I don't see a way to read any attributes from the rfbin file than a small selection in the Modo channel view. How can I pick up particle age, isolationTime, or other arbitrary values in the rfbin file?

PaperSeven October 6, 2015 at 8:07 AM

Any idea if you can export vector fields from these particles?

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