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Morph Tool

Home >> The MODO Toolbox >> Vertex Mapping >> Morph Tool

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Apply MorphThe 'Morph Tool' can be used to apply a Morph vertex map to another different Morph map on the same mesh. This can be useful to move a morph value from one map to another, or for further editing, or to apply multiple maps to a single map for simplified deforming. Before invoking the command, make sure the target vertex map is selected in the Lists viewport. Then select the command from the menu bar "Vertex Map -> Apply Morph...". The following dialog opens, allowing users to select the 'Morph' map to apply and then to define an 'Amount', controlling the strength of the maps application. Press apply to set the values into the new map. The command can be applied multiple times to mix together different morph maps into the new map.



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