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Add User Channels


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There are a couple ways users can add custom channels to an item for the purposes of animation. Users can use the menu bar command under "Animate > Channels > Add User Channel", or users may also click the button in the 'Modifiers' subtab of the Animate interface tabs default toolbox. Additionally, modo provides options to add user channels in the 'Channels' viewport, both in the viewport itself (as an option) and and from within the context menu. Invoking the 'Add User Channel' command pops open the 'Create User Channel' dialog. These are additional channels that can be added to items, often used to add settings or controls to assemblies\rigs and\or to drive multiple other channels from a single channel via channel linking. Select the item you wish to add the channel to before entering the dialog box.

Create User Channel

Channel Name: Defines a name that will be used to identify the new channel.

Type:Choose the 'Type' of channel you wish to create from several options
Float- Channel produces a floating point value e.g. generally a decimal and typically between 0 & 1
Distance- Channel produces a distance output value.
Angle- Channel produces an angle output value
Percent- Channel produces a percentage value e.g. 0% - 100%
Integer- Channel produces a whole number value (not a fraction) e.g. 1,2,3,4,5...
Boolean- Channel produces only a 'True' or 'False' type value

Mode: By default a single channel will be created with the given name, but multiple channels can also be created by using the options of the Mode popup, they are as follows:
Scalar- Creates a single channel, e.g. MyChannel
Vector XY- creates two channels; e.g. MyChannel.X and MyChannel.Y
Vector XYZ- creates 3 channels; e.g. MyChannel.X, MyChannel.Y and MyChannel.Z
Vector RGB- creates 3 channels; e.g. MyChannel.R, MyChannel.G and MyChannel.B
Vector RGBA- creates 4 channels; e.g. MyChannel.R, MyChannel.G, MyChannel.B and MyChannel.A

Use Minimum Value: Allows the user to specify and define a minimum value.

Use Maximum Value: Allows the user to specify and define a maximum value.

Default Value: Allows the user to specify the default value of the channel.

 

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Ooky March 18, 2012 at 6:30 AM

Then What....

MutantPixel March 21, 2012 at 4:11 PM

Users defined channels are generally used in rigging. Its outside of the scope of the docs to explain all that is required for that. If you're interested in finding out more, there is extensive coverage of User Channels in the 'Rigging Master Course' available at Luxology.com

Garp February 5, 2013 at 5:52 AM

It's outside the scope of the doc to explain functionalities of the program? Seriously?

MutantPixel February 13, 2013 at 1:55 PM

The functionality of the program is explained as it pertains to User Channels. Its up to the user to decide how to use them.

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