Sculpting is an fast and intuitive method for building and refining 3D models. The brushes for sculpting can be found in the 'Paint' tab of the interface, where a focused collection of tools and useful commands are located dedicated to the painting and sculpting functionality. The tools may also be called from the menu bar, under the "Texture > Sculpt Tools" menu. Invoking any of the tools will display the associated properties in the appropriate viewport panel. To sculpt, users will need to select both a Tool (brush) and a 'Tip' which designates how the tool affects the geometry. When working with a mouse, users can simply LMB+drag over the surface to apply the stroke. The LMB click is applied automatically when using a pressure sensitive stylus and tablet. Users may also RMB+click and drag in the viewport to interactively scale the size of the brush tip.
Sculpting Tools | Sculpting Options | ||
Push | Inflate | Spin | Stroke Interpolation |
Smooth | Smudge | Emboss | Lock Borders |
Carve | Move | Attenuate | |
Flatten | Center Pinch | Mask | |
Fold | Tangent Pinch |