modo offers a variety of different light types that simulate real world sources of illumination. A light can be added to the scene by way of the menu bar, by selecting "Item > Create Light" and then selecting the type of light you wish to add. Lights may also be added from the 'Item List' viewport by LMB-clicking the 'Add Item' function and selecting one of the available light types from the contextual menu. Settings related to the lights illumination are set within the 'Properties' viewport when light items are selected, material specific properties are available via the light material item, selectable within the 'Shader Tree' viewport. Select any of the lights types listed below to be directed to the appropriate page of the documentation.
Direct Light Types | |||
Directional Light | Point Light | Dome Light | IES Light |
Spot Light | Area Light | Cylinder Light | Portal |