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Push


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The 'Push' styling brush pushes and pulls fibers as the brush moves over them the direction that the cursor moves. The Push brush is similar to combing the fibers with the greatest strength at the tips of the fiber tapering off toward the root. The Fur brush can be combined with the 'Tips' to further customize how the brush styles the fur. The 'Push' tool can be found in the 'Hair Tools' subtab of the toolbox, found in the 'Paint' tab of the interface. When selected, the following attributes display in the Properties viewport.

Original   Push
On the left, a group of guides, on the right the 'Push' tool applied.

Hair: Push--

Sculpt MaskOffset Amount: The 'Offset Amount' value determines the strength of the brush stroke. Higher values will have a greater influence over the fibers than lower values.

Edit Fur Map: Users can style fur by way of a Fur Vector Map, providing a means to control combing direction and length with an image map, producing very detailed results. All that is necessary is a Fur Layer in the Shader Tree and a Floating Point image (such as EXR) with the layer effect set to 'Fur Vector'. Generally, the fur styling tools are meant to edit Guides, in order to edit the associated fur map, users need to enable the 'Edit Fur Map' option.

 

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