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System Requirements


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modo has been developed to ensure broad hardware and software support, still, the creation of 3D modeling and rendering can push the limits of even the most powerful computer. For the best overall experience when using modo, we recommend users systems comply with the minimum requirements outlined below. As in all things 3D, the more "horsepower" you have, so to speak, the better.

Windows XP logo Windows Vista logo Windows 7 logo

Windows® Minimum Requirements

  • Windows 7, Vista and XP (32 and 64 bit versions)
  • 2 GB available hard disk space (including full content installation)
  • 2 GB of system RAM
  • Accelerated Video Graphics adapter with OpenGL support capable of minimum 1280 x 800 resolution
  • Mouse or compatible pointing device (pressure sensitive tablets supported)
  • Intel Xeon/Core 2 Duo, Quad/Core i7 or AMD Opteron/Phenom processor(s). Must support SSE2 instruction set.
  • Internet connection required for product activation
  • Quicktime and web browser application necessary to view Inline Help system

Windows® Recommended Configuration

  • Windows 7, Vista and XP (32 and 64 bit versions)
  • Intel Xeon/Dual Core, Core 2 Duo/Quad, Core i7 and AMD Opteron/Phenom
  • Accelerated Video Graphics adapter with 512MB of VRAM and OpenGL support with fragment shader support
  • 4 GB or more of system RAM

 

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Macintosh® Minimum Requirements

  • Mac® OS X 10.6 or later (32 bit & 64 bit versions)
  • Macintosh with Intel Core 2 Duo processor or better
  • 2 GB available hard disk space (for full content installation)
  • 2 GB of RAM
  • Accelerated Video Graphics adapter with OpenGL support capable of minimum 1280 x 800 resolution
  • Mouse or compatible pointing device (pressure sensitive tablets supported)
  • Internet connection required for product activation
  • Quicktime and web browser app necessary to view Inline Help system

Macintosh® Recommended Configuration

  • Mac OS X 10.6 or later
  • Macintosh with Intel processor
  • Accelerated Video Graphics adapter with 512MB of VRAM and OpenGL support with fragment shader support
  • 4 GB or more of system RAM

 

Tip icon

TIP: Many systems (especially laptops) include what is called an 'integrated graphics adapter', the necessary component in a computer to display images on your screen. These systems, while economical, often share memory with the CPU and are designed more for power saving than for performance with their drivers often barely or very poorly supporting standards necessary to modo. Many issues in modo can be traced to the graphics adapters and their drivers. Luxology highly recommends the use of a discreet graphics adapter (often branded by ATI or Nvidia) for the best overall user experience.

Documentation Requirements

It is recommended to have the latest version installed of your preferred browsing application. This documentation has been tested to perform properly under the most recent versions of the following browsers-

  • Internet Explorer 8 or later
  • Firefox 4.0 or later
  • Safari 4 or later
  • Chrome 4 or later
  • Opera 10 or later
To view inline help videos Apple Quicktime is required. Also, while the documentation can be viewed locally from the host machine, an internet connection is required to view any user comments, rate pages and connect to any external links (most denoted by the external link icon icon).

 

Copyright Notices and Disclaimers

© Copyright 2012 Luxology LLC. modo and Nexus are registered trademarks of Luxology LLC., in the USA and/or other countries. All products or brand names mentioned are trademarks or registered trademarks of their respective holders. modo is a licensed user of Pixar Subdivision Surfaces™. 'Full Body IK' based on the IKinema run time engine.

ArchVision® RPC® Copyright © 2012 ArchVision, Inc. All Rights Reserved.

Python 2.6.2 Copyright © 2001, 2002, 2003, 2004, 2005, 2006 Python Software Foundation; All Rights Reserved

Alembic™ & © Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. and © 2010-2012 Sony Pictures Imageworks Inc. All rights reserved.

Boost Software License - Version 1.0 © 2003

HDF5 (Hierarchical Data Format 5) Software Library and Utilities © 2006-2012 by The HDF Group.

Open EXR Copyright © 2006, Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. Portions contributed and copyright held by others as indicated. All rights reserved.

OpenNURBS Copyright © 1993-2006 Robert McNeel & Associates. All Rights Reserved. Rhinoceros is a registered trademark of Robert McNeel & Associates.

libTiff Library Copyright © 1988-1997 Sam Leffler Copyright © 1991-1997 Silicon Graphics, Inc.

libJpeg Library Copyright © 1994-2011, Thomas G. Lane, Guido Vollbeding.

libPng versions 0.5, May 1995, through 0.88, January 1996, are Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.

Bullet (zlib license)

Perl (GNU GPL, source published as SDK sample)

zlib zlib125, zlibopennurbs (zlib license)

Collada (MIT license)

Lua (MIT license)

minizip (zlib license)

muParser (MIT license)

openjpeg (BSD license)

tinyxml (zlib license)

 

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