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Display Viewport


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The display viewport offers users the ability to control how individual items appear within a 3D viewport over-riding the viewport style itself. To modify any of the item display properties, simply select an item within a viewport, or the item List, and open the display viewport panel.

3D Item3D Items Display Values--

Visible: Sets visibility for the 3D item itself, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Pivot: Sets visibility for the 3D item pivot, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Center: Sets visibility for the 3D item center, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Size: Multiplier that adjust the display size of camera and light representations.

Label: Typing in text for the Label will display the text positioned next to the 3D item in the viewport for easy identification. It will also add two additional properties to control the display of the label in the viewport -'Show Label' and 'Label Offset'.

Show Label: This toggle will temporarily enable/disable the display of the label in the viewport without losing settings.

Label Offset: This value specifies the distance away from the locator where the label will appear.

Bounding Box: When enabled, mesh items will display as a simple wireframe box around the geometry's total volume.

Add/Remove Draw Options: The Draw Options open/remove additional properties for adjusting how items display in the 3D viewports.

Enable: The 'Enable' checkbox will toggle the effect of the Draw Options without losing values.

Draw Style: Allows user to choose a specific draw style for an individual mesh item, 'Default' respects viewport settings.

Wireframe: Disabling the 'Wireframe' checkbox will disable the wireframe overlay on 3D mesh items.

Smooth: Disabling the 'Smooth' checkbox will disable the smoothing applied to polygon surfaces, making polygons appear faceted.

Texture: Controls the display of texture layers on a Mesh Item. 'Off' disables texture display, 'Texture' draws the texture without shading; this can make it easier to see a texture for painting, and 'Shaded Texture' takes into account the shading of the surface to which the texture is applied.

Wireframe
: Adjusts draw color of wireframe overlay of the 3D item in the 3D viewport.

Wireframe Color: When 'Wireframe' is set to 'Custom', the 'Wireframe Color' sets the color of the wireframe.

Fill: If 'Draw Style' is set to 'Solid', this value controls the color of the 3D items fill.

Fill Color: When 'Fill Color' is set to 'Custom', this value will specify the RGB color of the fill of the 'Solid' in the 3D viewport.

3D Locator ItemLocator Display Values--
Locators are instrumental in setting up controllers and modifiers for animation, therefore controller have their own specific set of draw options increasing their utility even further.

Visible: Sets visibility for the locator itself, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Pivot: Sets visibility for the locators pivot, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Center: Sets visibility for the locators center, 'Default' respects viewport settings, 'Yes' set the item visible, 'No' disables visibility.

Size: Multiplier that adjust the display size of the locator.

Label: Typing in text for the Label will display the text positioned next to the locator in the viewport for easy identification. It will also add two additional properties to control the display of the label in the viewport -'Show Label' and 'Label Offset'.

Show Label: This toggle will temporarily enable/disable the display of the label in the viewport without losing settings.

Label Offset: This value specifies the distance away from the locator where the label will appear

Add/Remove Draw Options: The Draw Options control the look of the locator in 3D viewport's, used mostly when Custom Locator Shapes are enabled.

Enable: The 'Enable' checkbox will toggle the effect of the Draw Options without losing values.

Wireframe: Adjusts draw color of locator in the 3D viewport.

Wireframe Color: When 'Wireframe' is set to 'Custom', the 'Wireframe Color' sets the color of the wireframe part of the locator.

Fill: If Custom Draw shape is set to 'Solid', this value controls the color of the fill itself.

Fill Color: When 'Fill Color' is set to 'Custom', this value will specify the RGB color of the fill of the 'Solid' in the 3D viewport.

 

Locator ShapeLocator Shapes--
Locator Shapes allow the user to change the default draw style of the locators in the 3D viewport, since locators have so many uses, it may be necessary to made each unique for easy identification and selection.

Shape--

Shape: Choose between the 'Default' cross style, or choose 'Custom' to enable additional properties for locator display customization.

Remove Shape Options: This button removes the additional Shape options reverting to the 'Default' cross representation.

Style: Controls whether the Shape options draw in Addition to the default value (add) of if they replace its display (Replace).

Shape: Choose from multiple primitive shape options for the locators representation.

Solid: Toggles between a filled or wireframe representation of the shape.

Align to View: Forces the representation to align with the viewport's camera.

Axis: Chooses the Axis for display of the shape representation.

Offset: Adjust the offset values to position the locator representation.

Radius: Adjust the size of circular locator representations.

Size: Adjust the size of rectangular locator representations.

Link--
modo can automatically draw a non-rendering element between an item and its child (Links always draw to child items in hierarchies). Links are a useful in creating visual representation of of item associations in complex hierarchies.

Link: Choose between the default value 'None', or a simple 'Line', or choose 'Custom' to enable additional properties for link display customization.

Remove Link Options: This button removes the additional Link options reverting to the default 'None'.

Shape: Choose from multiple primitive shape options for the link representation.

Solid: Toggles between a filled or wireframe representation of the shape.

Auto Size: Dynamically scales the link shape depending on the distance between the two items.

Start Offset: Offsets the start position of the link representation.

End Offset: Offsets the end position of the link representation.

Radius: Adjust the size of circular link representations.

Width/Height: Adjust the size of rectangular link representations.

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