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View Projection


Home >> The MODO Toolbox >> UV Mapping >> View Projection...

Found in the Texture menu, the View Projection Tool creates a UV map from a mesh based on viewport projection.

ViewProjectionPanelTo use this tool, do the following:

1) Setup a 3D Model View and UV viewport.
2) Create your mesh and choose View Projection Tool from the UV menu.
3) Click the 3D Viewport with the middle-mouse button and you will see the projected UV mesh update in the UV Viewport.

This works with selected polygons or the entire mesh.

 

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